﻿using RayDen.Library.Core.Primitives;
using RayDen.Library.Entity.Scene;

namespace RayDen.Library.Entity.SceneGraph {

    public class GeometryElementNode : GeometryNode<GeometryInfo> {
        public GeometryElementNode(Transform o2w, Transform w2o, GeometryInfo geo) : base(o2w, w2o, geo) { }
    }
}